Board games for the development of high-quality skills and digital literacy

  1. I. Menchaca Sierra
  2. P. Garaizar
  3. M. Guenaga
Libro:
EDULEARN21 Proceedings: 13th International Conference on Education and New Learning Technologies (July 5th-6th, 2021, Online)
  1. Gómez Chova, L. (coord.)
  2. López Martínez, A. (coord.)
  3. Candel Torres, I. (coord.)

Editorial: IATED Academy

ISBN: 978-84-09-31267-2

Año de publicación: 2021

Páginas: 8793-8797

Congreso: EDULEARN: International Conference on Education and New Learning Technology (13. 2021. null)

Tipo: Aportación congreso