Gaining Student Engagement Through Project-Based Learning: A Competitive 2D Game Construction Case Study

  1. Lopez-Gazpio, I.
Revue:
IEEE Access

ISSN: 2169-3536

Année de publication: 2022

Volumen: 10

Pages: 1881-1892

Type: Article

DOI: 10.1109/ACCESS.2021.3139764 GOOGLE SCHOLAR lock_openAccès ouvert editor

Objectifs de Développement Durable