A fuzzy-rule-based driving architecture for non-player characters in a car racing game

  1. Onieva, E.
  2. Pelta, D.A.
  3. Milanés, V.
  4. Pérez, J.
Revue:
Soft Computing

ISSN: 1432-7643 1433-7479

Année de publication: 2011

Volumen: 15

Número: 8

Pages: 1617-1629

Type: Article

DOI: 10.1007/S00500-011-0691-6 GOOGLE SCHOLAR